This script simulates nine bang flashbangs, easily throwable inside and outside, using a throwing system so they no longer collide with walls, doors, etc. as easily. Contains a model that spawns when thrown at the marker location, along with a complex config file to fine-tune how you want the script to function.
Script works with AlboFMS and can add flash protection for eup numbers or FMS skills/callsigns - as well as a sound effect with flashes and a blur, and some simple physics for the new throwing systems.